Civilized Planets, Fringe Planets and Feral Planets.
Civilized Planets, Fringe Planets and Feral Planets.
Civilized Planets, Fringe Planets and Feral Planets.
Civilized Planets, Fringe Planets and Feral Planets.
Stars and Dead Planets which do not support life.
Civilized Planets have no wild spaces left to Explore and are covered with human life and settlement. The Captain can land on a Civilized Planet and expect to find a thriving place, rich with business and opportunity.
Civilized Planets have only an Urban Zone (see below.)
Fringe Planets have both an Urban Zone and a Wild Zone (see below.)
Planets outside of Quadrant Core, especially those flying the Independent Spacers flag are often more expensive due to there remove locations, however, the markets and spice halls are often full of goods and the governments do not require Permits or Edicts.
Feral Planets only have a Wild Zone.
Dead Planets have no Zones, however, they provide safe haven and hiding locations for many types of ships.
Stars cannot be navigated by starships, the Hull is not strong enough to resist the extreme temperatures and pressures of stellar travel without a Star Drive.
Star Traders RPG: Trade or Pirate to gain Galactic Riches in this simulation-style space opera RPG created by Cory Trese.